OTTAWA, Canada – October 23, 2013 – Personal Neuro Devices Inc., a developer of mobile neuro applications, has launched Neuronauts, the first ever mobile multiplayer game powered by neurofeedback.

Neuronauts is a free, fast-paced race game that combines the classic look and feel of 1950s science fiction with modern and exciting gameplay.

Players control the speed and actions of their space ships with the power of their minds. In addition to touch and tilt controls, the game uses a process called neurofeedback, with a Bluetooth headset that picks up a player’s neural activity.

“Neurofeedback is an excellent way to train the brain to increase mental control, self-discipline and self-regulation,” said Chad Veinotte, Director of Neurogaming at Personal Neuro Devices. “Neuronauts makes this brain training fun, social and competitive with its multiplayer capabilities.”

Neuronauts has three gameplay modes: Solo, Local Multiplayer and Online Multiplayer.

The Online Multiplayer mode is a mobile gaming first. It allows players to sign in to a Google account and get matched up with the next available opponent. Any two brains from anywhere in the world can compete brain to brain.

Local Multiplayer mode allows two players to compete with each other on the same mobile device, using two Bluetooth headsets, the first time this capability has ever been available for a neuro app.

In both modes, players go head-to-head in a two-minute race, vying for the highest score. They can also grab powerups to boost their speed and their score.

In-game neuro-advertising

Neuronauts is free to play. The game includes Personal Neuro Devices’s proprietary algorithms that enable in-game neuro-advertising. PND’s neuro-advertising technology allows ads to be tailored to an individual based on mood, emotional state and cognitive analysis. This pioneering system allows for information to be displayed to the player that is uniquely relevant to them. Ads appear only on the main menu and never interrupt game play.

The Neuronauts team is already hard at work on the next iterations of the game, which will include obstacles such as asteroids and rogue ships to shoot down, and online leader boards.

Gameplay requires NeuroSky’s MindWave Mobile headset, which uses Bluetooth to transmit real-time electrical impulses via strategically placed electrodes to allow players to control their ships.

“We are very please to collaborate with Personal Neuro Devices to bring Neuronauts to market,” said Stanley Yang, CEO of NeuroSky.  “It’s very exciting to be part of this whole new world of online mobile game play.”

Neuronauts is available for Android in Google Play. An iOS version will soon be available.